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000148_bounce-amos-lis…et@onelist.com_Mon Sep 7 18:50:47 1998.msg
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>From bounce-amos-list--1010-mcox=access.digex.net@onelist.com Mon Sep 7 18:50:47 1998
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From: "John Glanville" <John.Glanville@btinternet.com>
To: <amos-list@onelist.com>
Date: Mon, 7 Sep 1998 23:49:50 +0100
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Subject: [amos-list] Re: Fast texturemapping(?)
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From: "John Glanville" <John.Glanville@btinternet.com>
-----Original Message-----
From: SLin <samali@utu.fi>
To: 'Amos-list' <amos-list@onelist.com>
Date: 06 September 1998 09:27
Subject: [amos-list] Fast texturemapping(?)
From: SLin <samali@utu.fi>
I have an idea of using blitter to draw fast(?) plots, etc. The problem is
that I'm not so familiar with assembly, so I can't optimize it. I'm not 100%
sure that it is the fastest way ever to draw textured objects but I think it
could be !
So, if you are an assembler-coder and want to join this project, e-mail me!
SLin
Nope I'm not really an assembler programer... i only know some... i'm more
an AMOSPro.... Pascal.... Java sort of person... but i find the best way to
learn is to see other peoples code and as i am working on a rotating project
could you send me any code you have about the texture mapping!
thanx... james!
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